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Satarn

12 Game Reviews

3 w/ Responses

Glitch

I like it, but once I feed him the second number, 1, the game just doesn't go on.

Fictionalhead responds:

I think you may be missing one of the rules: You must feed him the nombers he wants (and the important part) leave no nombers behind. If he asks for 1, and you feed him 1, but have multiple nombers left behind, you haven't completed the level.

Thanks for playing, though!

So soothing

Nice music, cute graphics, game idea is an old one but it works. Good work :)

Meh

It's okay. Really need to work on your gravity and the way he falls, though. Right now it's too clunky and slow to be fun.

Pretty Good

Could use some sound effects when you hit the monkey, as well as some sort of total score and rank at the end of the game instead of just the replay button. I'd also make the replay button smaller; I was clicking away at the monkies, then that screen came up and the game restarted before I even noticed it was over.

But overall not bad at all. The art is decent and the game functions. :)

Nice idea..

.. but needs some work. It feels awkward that you start right at the bottom of the screen, and as I jump the ball doesn't really keep aligned in position with my cursor, which makes dragging it to where I want to jump sort of difficult.

But keep working on it :)

Awful

Before you submit a game, you should really take a few minutes to get someone to go over your English, as it is really poor.

The game is boring and brings nothing new to the field. A character back story doesn't seem necessary for this, but if you're going to have one, at least do it in a better way than simply writing it all out on one page. Really really bad.

Boring and unoriginal

This game has been made a hundred times before, and better than this. The music is boring, there's no good sound effects, and even the background is dull. It doesn't make you want to keep playing at all.

Boring

I left the game running on its own, came back 5 minutes later and I was still alive. The screen needs to scroll a lot faster, and it definitely needs some sort of difficulty curve. There should also be more powerups, new enemies, obstacles, etc.

I'm guessing you put this up as some sort of test run, but damn.

Chrisness1472 responds:

Well the levels increase as your score increases, hence why you didn't find any difficulty increase as you didn't actually play, yeah more effort definitely should have been put into it, but I was short on time due to the run up to Christmas. There are new enemies, but once again you need to actually play to get that far. If you don't bother doing anything nothing will really happen, just like if you left a plat-former at the beginning of a game just standing there, you'd still be standing there after 5 minutes.

Anyway thanks for your input, even though you didn't really try it. I guess I should make it more clear that you need to drop presents down chimneys/kill enemies and stuff for the game to progress.

Meh

It is what it is I guess. Needs more options for Christmas light colours and more secondary items to put on it. Should be option to wrap different kinds of lights, or to just auto populate the tree with the candy canes and decorations rather than necessarily having to drag them.

Great!

Really having a lot of fun playing this and trying to learn everything. Good work guys.

I am a 3D animation student, but my true love is for mind-numbing time-wasting flash games. Let me know if you are interested in working on a project with me!

Erin @Satarn

Age 32, Female

Student

Canada

Joined on 12/15/10

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